Alex Colburn

Research Scientist, Apple AI/ML · Affiliate Associate Professor, University of Washington

Deep learning · Computer graphics · Computer vision · 3D reconstruction & view synthesis

About

I am a Research Scientist at Apple AI/ML. I am also an affiliate associate professor of Computer Science and Engineering at the University of Washington. My research combines deep learning, computer graphics, and computer vision to create usable systems that allow people to better capture, understand, edit, and visualize the world.

I collaborate with the University of Washington Graphics and Imaging Laboratory, Reality Lab, and Facial Expression Research Group, where we combine artistic insight and deep learning techniques to better understand facial expressions and create amazing tools for artists.

Previously, I was a Research Scientist at Zillow where I helped create the state of the art in home interior capture and visualization. As a researcher at Amazon, I focused on 3D object creation from photos.

My Ph.D. work focused on interactive image-based modeling systems for architectural structures. I spent 10 years at Microsoft Research working on a variety of projects ranging from creating a platform for building virtual worlds to implementing microphone arrays.

Research

Publications, most recent first.

Generative multiplane images teaser

Generative Multiplane Images: Making a 2D GAN 3D-Aware

Xiaoming Zhao, Fangchang Ma, David Güera Cobo, Zhile Ren, Alexander G. Schwing, Alex Colburn

ECCV 2022 Oral

“What is really needed to make an existing 2D GAN 3D-aware?” We modify StyleGANv2 as little as possible, finding only two modifications are absolutely necessary: a multiplane image style generator branch, and a pose-conditioned discriminator.

Fast and explicit neural view synthesis comparison

Fast and Explicit Neural View Synthesis

Pengsheng Guo, Miguel Angel Bautista, Alex Colburn, Liang Yang, Daniel Ulbricht, Joshua M. Susskind, Qi Shan

WACV 2022

Novel view synthesis from sparse source observations with an approach that is neither continuous nor implicit, challenging recent trends on view synthesis.

Equivariant neural rendering results on cups, chairs, cars, and mountains

Equivariant Neural Rendering

Emilien Dupont, Miguel Angel Bautista, Alex Colburn, Aditya Sankar, Carlos Guestrin, Josh Susskind, Qi Shan

ICML 2020

Learning neural scene representations directly from images, without 3D supervision, by ensuring the learned representation transforms like a real 3D scene.

Predicted equirectangular panoramic luminance maps compared with ground truth

Predicting Annual Equirectangular Panoramic Luminance Maps Using Deep Neural Networks

Yue Liu, Alex Colburn, Mehlika Inanici

Building Simulation 2019 16th IBPSA International Conference

Deep neural network pipeline for long-term daylighting simulation

Computing Long-term Daylighting Simulations from High Dynamic Range Imagery Using Deep Neural Networks

Yue Liu, Alex Colburn, Mehlika Inanici

SimBuild 2018 Building Performance Analysis Conference

Human expression sequences transferred to stylized characters Mery and Ray

Learning to Generate 3D Stylized Character Expressions from Humans

Deepali Aneja, Bindita Chaudhuri, Alex Colburn, Gary Faigin, Linda G. Shapiro, Barbara Mones

WACV 2018

Monthly sun-path coverage diagrams for daylighting data collection

Computing Long-term Daylighting Simulations from High Dynamic Range Photographs Using Deep Neural Networks

Yue Liu, Mehlika Inanici, Alex Colburn

Radiance Workshop 2017 Portland, OR

Image-Based Remodeling

Alex Colburn, Aseem Agarwala, Aaron Hertzmann, Brian Curless, Michael F. Cohen

TVCG 2012 IEEE Transactions on Visualization and Computer Graphics 19(1)

A Viewer-Centric Editor for 3D Movies

Sanjeev J. Koppal, C. Lawrence Zitnick, Michael Cohen, Sing Bing Kang, Bryan Ressler, Alex Colburn

IEEE CG&A 2011 Computer Graphics and Applications 31(1), pp. 20–35

Interactive Video Cutout

Jue Wang, Pravin Bhat, R. Alex Colburn, Maneesh Agrawala, Michael F. Cohen

SIGGRAPH 2005 ACM Transactions on Graphics 24(3)

Image Stacks

Michael F. Cohen, Alex Colburn, Steven Drucker

Tech Report 2003 Microsoft Research MSR-TR-2003-40

Video Cubism

Allison W. Klein, Peter-Pike J. Sloan, Alex Colburn, Adam Finkelstein, Michael F. Cohen

Tech Report 2001 Microsoft Research MSR-TR-2001-45

Graphical Enhancements for Voice Only Conference Calls

R. Alex Colburn, Michael F. Cohen, Steven M. Drucker, Anoop Gupta, Scott LeeTiernan

Tech Report 2001 Microsoft Research MSR-TR-2001-95

The Role of Eye Gaze in Avatar Mediated Conversational Interfaces

R. Alex Colburn, Michael F. Cohen, Steven M. Drucker

SIGGRAPH Sketches 2000 also Microsoft Research MSR-TR-2000-81

Teaching & Other

CSE 464B — Research Topics in Computer Animation

Introduces basic foundations of research in science and technology. Builds research skills by reading and evaluating papers along with designing and implementing research projects related to Animation, Graphics, and Machine Learning.

Contact

Email

alex{at}colburn{dot}org

alexco{at}cs{dot}washington{dot}edu