Alex Colburn

Research Scientist, Apple AI/ML · Affiliate Associate Professor, University of Washington

Generative models · Computer graphics · Computer vision · 3D reconstruction & view synthesis

About

I am a Research Scientist at Apple AI/ML. I am also an affiliate associate professor of Computer Science and Engineering at the University of Washington. My research combines deep learning, computer graphics, and computer vision to create usable systems that allow people to better capture, understand, edit, and visualize the world.

I collaborate with the University of Washington Graphics and Imaging Laboratory, Reality Lab, and Facial Expression Research Group, where we combine artistic insight and deep learning techniques to better understand facial expressions and create amazing tools for artists.

Previously, I was a Research Scientist at Zillow where I helped create the state of the art in home interior capture and visualization. As a researcher at Amazon, I focused on 3D object creation from photos.

My Ph.D. work focused on interactive image-based modeling systems for architectural structures. I spent 10 years at Microsoft Research working on a variety of projects ranging from creating a platform for building virtual worlds to implementing microphone arrays.

Research

Publications, most recent first.

Fast and explicit neural view synthesis comparison

Fast and Explicit Neural View Synthesis

Pengsheng Guo, Miguel Angel Bautista, Alex Colburn, Liang Yang, Daniel Ulbricht, Joshua M. Susskind, Qi Shan

WACV 2022

Novel view synthesis from sparse source observations with an approach that is neither continuous nor implicit, challenging recent trends on view synthesis.

Equivariant neural rendering results on cups, chairs, cars, and mountains

Equivariant Neural Rendering

Emilien Dupont, Miguel Angel Bautista, Alex Colburn, Aditya Sankar, Carlos Guestrin, Josh Susskind, Qi Shan

ICML 2020

Learning neural scene representations directly from images, without 3D supervision, by ensuring the learned representation transforms like a real 3D scene.

Predicted equirectangular panoramic luminance maps compared with ground truth

Predicting Annual Equirectangular Panoramic Luminance Maps Using Deep Neural Networks

Yue Liu, Alex Colburn, Mehlika Inanici

Building Simulation 2019 16th IBPSA International Conference

Deep neural network pipeline for long-term daylighting simulation

Computing Long-term Daylighting Simulations from High Dynamic Range Imagery Using Deep Neural Networks

Yue Liu, Alex Colburn, Mehlika Inanici

SimBuild 2018 Building Performance Analysis Conference

Monthly sun-path coverage diagrams for daylighting data collection

Computing Long-term Daylighting Simulations from High Dynamic Range Photographs Using Deep Neural Networks

Yue Liu, Mehlika Inanici, Alex Colburn

Radiance Workshop 2017 Portland, OR

Teaching & Other

CSE 464B — Research Topics in Computer Animation

Introduces basic foundations of research in science and technology. Builds research skills by reading and evaluating papers along with designing and implementing research projects related to Animation, Graphics, and Machine Learning.

Contact

Email

alex{at}colburn{dot}org

alexco{at}cs{dot}washington{dot}edu